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FO76 publicteam xpd.pngFor the location, see The Think Tank.


BE WARNED, INTRUDER! YOU ARE IN THE PRESENCE OF THE MIGHTY THINK TANK OF BIG MT, THE COLLECTIVE GENIUSES OF... WE...Doctor Klein

The Think Tank is a group of pre-War Big MT scientists that are still alive due to their transformation into disembodied robotic brains in the Fallout: New Vegas DLC Old World Blues.[1]

Background[edit]

A Think Tank uses the same principle as a robobrain, as the brain is held inside a hardened glass container at the top of the robotic body, suspended in pressurized bio med gel. The brain within a Think Tank never had its memory wiped, retaining all memories and emotions it would have had prior to becoming a Think Tank. The robotic body has three monitors protruding from the robot's chassis. Two of these monitors depict eyes and the other depicts a mouth. In addition to allowing a person to continue living by using their brain as a power source, it provides a container and mobile platform so the operating human brain may observe and approach various items. Like eyebots, Think Tanks levitate.

They are able to communicate verbally due to a voice module that is integrated into the robotic chassis and connected to the brain. If damaged, the Think Tank can continue to communicate but only through radio waves. Despite not being designed for fighting, they have "an arsenal of vivisectors, brainial beams, and a rather nasty WooEEEOooWooEEEOoo ray that can make your atoms do a happy dance" for self-defense.

Characters[edit]

Image Name Role
Doctor 0.jpg Doctor 0 Robotics Engineer
Doctor 8.jpg Doctor 8 Audio Engineer
Doctor Borous.jpg Doctor Borous Head of Animalogy, Beastology, and DNA-Scrambling
Doctor Dala.jpg Doctor Dala First Head Chief Researcher of Mineralogy and Medical Sciences
Doctor Klein.jpg Doctor Klein Chief Head Researcher of Logistical Operations and Idea-ology
Doctor Mobius.jpg Doctor Mobius Think Tank

Notes[edit]

  • Doctor Klein and Doctor Mobius level with the Courier and have a maximum Hit Point total of 500 for Klein and 700 for Mobius. The rest of the Think Tanks have 125 Hit Points and 15 DT.
  • Their weapons do 38 damage per hit and 94 damage per second.
  • Think tanks take increased damage from shots to their chassis, which cause 40% more damage than normal. They take normal damage from shots to their weapon or eye monitors and decreased damage from shots to their mouth monitor.
  • Killing a Think Tank counts towards the Abominable challenge.

Appearances[edit]

The Think Tank appears in the Fallout: New Vegas DLC Old World Blues.

Behind the Scenes[edit]

Gallery[edit]

References[edit]

  1. Courier: "I will PERMIT you to do this. For ME."
    Doctor Klein: "PARTNER WITH YOU? MY FOE? MY RIVAL?! MY FOREMOST CRITIC?! I HAVE A STRANGE SENSATION... THAT I WOULD LIKE THAT. HOW... ODD. VERY WELL... PARTNER. THE THINK TANK IS AT YOUR SERVICE. AS LONG AS YOU DO NOT DESTROY US."
    (Klein's dialogue)
Developer Statements
  1. Fallout: New Vegas Developer Statements/Old World Blues; Chris Avellone: Think Tank Intro Art, 2011 July 27
  2. "... (Seth McCaughey, one of our animators on the DLC, did all the ED-E's animations for DLC4, just like he did with the Think Tank chassis, and that did more to create emotion than anything I can write - especially the animations when Borous in DLC3 breaks down at his own memories)..."
    (Old World Questions)